WELCOME! In this topic, you will find a replica of every Halo vehicle from the trilogy! I will also include a mini-bio of every vehicle. I hope some of you actually read all of it. Enjoy =] .
I will start with Covenant Vehicles
First is the wraith:


First, I must say something to Wobbly: OWNED! Lol. I'm really proud of this. Its extremely accurate. I borrowed wobbly's idea for using a rust bucket for a morter effect.
The wraith was first seen in Halo 1. Its the covenant’s version of a tank. Though it existed as a vehicle, it could not be driven in game. It was first drivable in Halo 2. In Halo 3, a variation of this vehicle called the AA Wraith emerged. Its the same as a normal wraith but it had an anti-air gun. Ironically, the vehicle always appeared to work better against infantry.
Next, is ghost:


This came out ok. I was building entirely by memory for this. I didn't put in a gun...I tried to modify it later, but it didn't go well lol. So this is what you get.
The ghost was also first seen in Halo 1. Unlike the wraith, you could drive it. Its speed and power was improved by Halo 2, and became the 'noob vehicle' in Halo 3 because of its amazing use for splattering opponents.
Now I present the Spirit:


I feel like I also made this pretty accurate. The only real feature that I couldn't replicate was the energy field.
The Spirit was the Halo 1 covenant vehicle and infantry transport. Its use was short-lived. It was replaced after the first Halo was destroyed.
Shadow:


This isn't one of my favorite replicas, but I did a decent jo on it. I was going to make a better revolving turret, but it wasn't proportional to the rest of the vehicle. So it remained as is.
The Shadow was first seen in Halo 2 in the tunnel to get to New Mombassa. They were the covenant’s land transport vehicles. Usually they carried one ghost and moved at a moderately high speed. The turret on this vehicle dealt MASSIVE damage. Its a shame that this vehicle was never seen again after the incounter with them in the tunnel. It would have been great to seen this vehicle in Halo 3 with increased graphics and the ability to drive it.
Covenant Cruiser:


This could have come out a lot better. Part limits suck. I tried to make the fin-like things on the front on more of an angle, but it wouldn't work right.
I'm not sure if this vehicle's first appearance was Halo 1 or Halo 2. Its a MASSIVE covenent vehicle. Its used to transport a large amount of infantry and vehicles over a long distance.
Phantom:



I had some trouble with the part limit on this, but despite that, it came out very nicely. It has two side-turrets, but the primary turret wasn't possible to be implemented.
The phantom appeared for the first itme in Halo 2. It was the replacement for the Spirit. Other than appearance, the only differences between the two is fire power, and the method of deploying troops. The spirit was only equated with one turret. The phantom was able to have more fire power. It may seem to be an offensive design, but its actually more defensive. This protects the covenant soldiers being deployed by the vehicle. The method of deploying the troops for a spirit was inefficient and primitive. It would land, open a hatch, and release the troops. That makes them obviously vulnerable. In the phantom, they can be dropped from the vehicle, and be protected by the turrets (HALO is also an acronym meaning High Altitude Low Opening. This has nothing to do with the overall halo storyline, but those who are deployed from a phantom are technically HALO troopers).
Scarab Tank:



I'm sort of dissapointed in how this came out. The part limit made the legs look terrable, and there are a few holes in its structure. I did manage to put a self destruct in the location of the power core to give it a realistic explosion.
The scarab made its dabue in Halo 2. It first showed up on the level "Outskirts", and was destroyed by master chief in the level that came afterword "Matropolis" (in New Mombassa). At this time, the scarab wasn't actually a vehicle. It was just a mech with a pre-set path. In Halo 3, it is actually a vehicle. Unfortunately, there is no way to drive the thing. Even with a developer xbox 360, vehicles such as this have yet to be driven. Anyway, this is the covenant's most devistating land vehicle. Unless your a massive army or Master Chief, you'll get your -wert!- kicked by fighting this thing.
Banshee:



I spent a good ammount of time on this vehicle, and I'm pretty proud of the result. Note: I coppied the hatch-opening design from abauwwad. It wasn't my idea so I wont take credit for it. No, I didn't edit his vehicle, I just saw a picture of it.
The banshee is yet another one of the original halo vehicles, first seen in the first game of the trilogy. Over the period of the three games, the banshee's overall abilities increased. Its probably one of Halo's most well known vehicles. Who hasn't heard their friends tell funny stories about them using the banshee in Halo 2?
Spectre:


I sort of finished this vehicle with that "Meh, close enough." feeling. Now that I look at it, I could have probably made it look better by adding a wedge to the front. But its ok and shares a lot of simalarities to the actual vehicle.
The spectre made its only appearance in Halo 2. It was the covenant's version of a warthog. It had a driver seat, a gunner seat, and two passenger seats. It was often used to get out of multiplayer maps because it was good a climbing up walls. In Halo 3, this vehicle was replaced by the prowler.
Shade Turret:


I feel like I did a good job on this. The turret actually rotates and looks very close to the actual shade.
Ok, you might be thinking "Thats not a vehicle!" If you are, go -wert!- your self. As a modder, I can confirm that this is held under the vehicle tag...Idk why, but it is. So don't argue with it lol. The shade turret actually first appeared in Halo 1. It looked VERY different to the one we see in Halo 3. It was non-existant in Halo 2, then we got it back by the third addition to the trilogy. This vehicle was originaly intended to be put into multiplayer. Its in a few map files (such as snowbound) and can be spawned by modding. It was taken out because of a few glitches related to forge mode. It didn't respond well to turning into the monitor while using it (you get pushed under the map lol). Bungie didn't have time to fix its glitches, and it was left out of multiplayer.
Chopper:


This wasn't very hard to make. I say this only because I thought I would have trouble with it. The only thing that appears odd is that the wheel area is a bit longer than it should be, but thats not the big of a problem.
The chopper was a new vehicle, appearin for the first time in Halo 3. Its boost power is devistating. If your ghost, warthog, mongoose, prowler, or friend walks into one of these while its boosting, its gone. It additionaly has a fairly strong gun, making it a desireable vehicle in multiplayer.
Last but not least, the prowler:


This came out very nicely. It was the last vehicle that I made for my Halo collection. I thought it would be difficult, so I put it off, but it wasn't that much of a problem.
Like the chopper, this vehilce first showed up in Halo 3. This vehicle, as I previously stated, replaced the spectre from Halo 2. I personaly liked the spectre better, but I'm pretty sure the prowler has a moew powerful turret.
Next, I present the UNSC vehicles



This was the first Halo vehicle I made in Banjo-Kazooie: Nuts and Bolts. Its my FAVORITE halo vehicle of all time. I even named my modding site, Halbtross, after it. This is probably one of my most accurate vehicle. I even included a little bike as a vehicle for it to be carrying.
The Albatross never actually appeared in a Halo game. It was only seen crashed into sand dunes; in the Halo 2 map, "Relic", and the Halo 3 map, "Sandtrap." This vehicle once served the same purpose as the pelican. It transported vehicles and infintry. However, it had a larger waight capacity as the pelican. I guess it was replaced because of the pelican's fire power, and the fact that the seats are so much more comfortable lol. The Albatross never was and probably never will be piloted by anyone (except for me. I was able to do this with a complicated Halo 2 mod. Because of not being able to edit the collsion model, I never finished the mod and never released it).
Scorpion:


It has a realistic rotating turret. It moves with the vehicle turns with the right stick, and the turret turns with the left stick. This only works when the vehicle is stopped though, but theres no real way around that.
The scorpion was yet another vehicle first seen in Halo 1. Its the UNSC's tank, and a VERY tough match for the covenant's wraith. Besides its turret, it remained virtualy unchanged throughout the halo trilogy.
Warthog:


Ok, so I didn't do a very good job on this one...Hey stop yelling at me, I tried my best!...Stop your going to hurt my feelins! WHY ARE YOU SO MEAN?!?!...*starts crying*
. Lol. I would just like to point out the spring on the front. Thats supposed to be its tow cable. It looks just like it lol.
The warthog has been the same since Halo 1. A driver seat, a gunner seat, and a passenger seat. There are several variations of this vehicle. Theres the normal warthog, the rocket warthog, the guase warthog, the troop warthog, and the civilian warthog.
Pelican:



This came out EXCELENTLY. 'Nuf said.
The pelican has been around since Halo 1. The time period that it officialy replaced the Albatross is unknown. This vehicle has a very interesting design. Its engines have two directions of thrust. It can propel forward, or directly upward. In my replica of the vehicle, I did not recreat this action, though I do know how and will be expirimenting with it later.
Mongoose:


I know...It looks nothing like a mongoose lol. You can't really blame me for that. Its too small and oddly shaped to make a decent replica. I did my best and thats all that really matters.
The mongoose first showed up in Halo 3. Its small, fast, can hold a driver and a passenger. Its mainly a vehicle used to get you quickly from point A to point B.
Longsword:


Me doesed a good job :) .
This is the UNSC's jet, first seen in Halo 1. Its usually seen in cut-sceens or flying over a campaign level. If I remember correctly, it has a powerful machine gun and some devistatingly powerful missiles.
Elephant:



This is staggeringly accurate to the actual vehicle. I manage to capture almost every detail on this. I thought I took a picture of the front, but I guess I forgot to upload it lol. I put a headlight on it, which is the only thing you can't really see from the other pictures.
The Elephant was a vehicle exclusive to the Halo 3 map, "Sandtrap". Its basicly a slow-moving base.
Hornet:


This came out nicely, but I relize somethin as I am writing this...I FORGOT TO ADD WEAPONS! Lol. Idk where I would put them anyway. Its too small to give it egg guns and torpediles.
The hornet was another vehicle that first made its appearance in Halo 3. Its helicpoter-like, can carry a driver and two passengers, and has a powerful machine gun and rockets. The UNSC certainly made a tough match for the banshee.
Forward Unto Dawn:


Its pretty good but better ones have been made. This was my second Halo vehicle ever made so you shouldn't really expect much better (even though the albatross came out very well). Fun fact: When searching google images for "Halo Forward Unto Dawn", I saw a picture of my Wert Hammer. I felt special :3 .
Foward Unto Dawn is one of the UNSC's space friggits. Its very big, and tastes a lot like chicken.
Uberchasis:


I tried to make it look good, but it came out like this instead lol.
This isn't actually a UNSC vehicle, but its an earth civilian vehicle. The only way to drive one is through modding (as is done in the picture I posted).
Last but not least, The Pillar of Autumn:


This looks good in the picture, but because of part limits, its actually pretty flawed. It has HUGE holes in the bottom and back lol. Curse the part limit...
Another space friggit. I'm pretty sure it was only seen in Halo 1.
Thats it! Now, if you think you can make a better version of one of these vehicles, please post it! I will be glad to add it to this thread if its good enough.
(Note: I spent a couple hours writing this topic, and way more than that making the vehicles. Please don't let it get pushed back to the 3rd page of the forum the day after this was posted. Thank you).
Creatons NOT by Wert
abuawwad:And i've made a scarab and phantom:





Oldranos:My HALO 3 Scarabs : Enjoy !






LT RADCZEK: