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Mech in need of some fine tuning

Last post 11-12-2009, 10:16 PM by Yoman31892. 4 replies.
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  •  11-08-2009, 6:56 PM 87684

    Mech in need of some fine tuning

    This is a Mech I've been working on for a few days. I'm posting it so the forums can have a look. If you want a copy of the blueprints Friend Request me on XBL. I'm assuming you know how to pilot/construct mechs and I'm hoping someone can help me fix a perticular problem. This mech loves to go pidgen-toed and then fall over. any suggestions would help. here's a link to some pics.  GT is same as name. Thanks.

    http://banjo-kazooie.com/showroom/default.htm?ViewType=2&Gamertag=Harbinger617

    If the game isn't broken, you aren't hitting it hard enough. Towbars help. You should get on that.
  •  11-09-2009, 5:59 PM 87710 in reply to 87684

    Re: Mech in need of some fine tuning

    i would try making the knee joints horizontal not vertical. like if the <. instead of ^ and \/. also, more support cant hurt, especially on the knees

    why not banjo threeie?!?!?!?!
  •  11-09-2009, 7:56 PM 87720 in reply to 87710

    Re: Mech in need of some fine tuning

    Currently working on a new support system at the knees, and a streamlined cockpit to reduce weight and knee joint friction. more updates as the situation warrants.

    If the game isn't broken, you aren't hitting it hard enough. Towbars help. You should get on that.
  •  11-12-2009, 9:47 PM 88171 in reply to 87684

    Re: Mech in need of some fine tuning

    Bump!


  •  11-12-2009, 10:16 PM 88299 in reply to 87684

    Re: Mech in need of some fine tuning

    BUMP!!


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