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About Banjo and Kazooie nuts and bolts
Last post 12-19-2009, 10:22 PM by Sajextryus. 6 replies.
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10-19-2008, 12:59 AM |
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Shadow Slayer63
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Joined on 10-07-2008
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Hunting down Grunty
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About Banjo and Kazooie nuts and bolts
Gameplay
The game is not a traditional third-person action and platform game
like the previous entries in the series, but instead utilizes vehicles
to transport Banjo and Kazooie around the levels. According to game
director Gregg Mayles, about 20 percent of the game retains traditional
platforming elements, which include ledge grabbing and tightrope
walking. There are however no conventional "moves" for Banjo and
Kazooie to use, apart from attacks Kazooie performs with her wrench. Vehicles
Vehicles play a prominent role in the game. The player can build
them from over 1,600 different components available, such as body
panels, engines, wheels, wings, propellers, fuel and weapons. It is
also specified that vehicle presets from these parts would be available.
"Banjoprints" of these machines and their statistics have been
revealed. They include the Banjo 4x4, Banjo Boat, Banjo Copter and
Banjo Plane. Gruntilda also operates a vehicle called the Grunty
Coco-Carrier. The vehicles can be built in many shapes, as demonstrated in a video where one was constructed to resemble an 8-bit Mario sprite that was later blasted apart. Items
The original teaser trailer showed several gameplay elements from
the previous games that will be included in the upcoming game,
including music notes, honeycombs, and jigsaw puzzle pieces ("Jiggys").
The Jiggys are among several golden objects that are collected to
progress in the Banjo-Kazooie games and will once again be used in Banjo-Kazooie: Nuts & Bolts.
In an edition of Scribes, Rare said that "the player will determine the
difficulty level by how they approach the Jiggy tasks", hinting at what
the game would offer.
It was later specified that the challenge level of these tasks depends
on how the player builds the vehicles. Other items include honeycomb
pieces, which are used to refill Banjo and Kazooie's health gauges in
the games. Musical notes can be collected in Banjo-Kazooie to unlock note doors, and in Banjo-Tooie were used to unlock new moves for Banjo and Kazooie. For Nuts & Bolts
it has been stated that the notes will be used as a currency to buy
parts for the vehicles, with gold, silver, and copper notes worth
different amounts. A new item, tentatively called "Mumbo's magic
wrench" was also revealed. It plays a significant role, as it is used
to both build and move objects via a yellow beam fired from the device.
The wrench is also stated to be used by Kazooie as a primary weapon for
on-foot gameplay, sending enemies magic and electric bolts, and other
not yet revealed features.
Abilities
Various abilities from Banjo-Kazooie and Banjo-Tooie will not be at Banjo and Kazooie's disposal for Banjo-Kazooie: Nuts & Bolts. This approach was first mentioned in the of Rare's Scribes column, which stated, "Banjo and Kazooie haven't got many of the abilities that they used in previous games" The ability introduced in Banjo-Tooie to split up Banjo and Kazooie as separate playable characters will be unavailable in Banjo-Kazooie: Nuts & Bolts.
A previous Scribes mentioned that they "thought about using two
different controllers" to account for the new moves and all the old
moves as well, but that a simpler system had been used for the game. It
was eventually revealed that the approach involves using vehicles
instead of the previous attack moves. According to Rare, the in-game
explanation is that the older abilities were taken away by Gruntilda
The player can disembark from a vehicle and explore the environment
in a manner similar to that of the previous games. In a screenshot,
Banjo and Kazooie are seen walking on a tightrope crossing a river. At
first Banjo and Kazooie have limited attack power and speed on foot,
but the player can upgrade their mobility and strength at the local GYM.
Multiplayer
The idea of multiplayer options was first discussed at the Rare
Witch Project, where Mayles said that there would be multiplayer
capability in the game unlike that found in Banjo-Tooie. He also noted that there would not be any first-person-shooters sections in the traditional action-adventure-game
It was later revealed that multiplayer will be purely vehicle-based
where players will be able to take their custom built vehicles to Xbox Live and compete in online races and activities. One of the game modes is a variant of King of the Hill called "Queen of The Knoll". Another is "Sumo", where two players have to knock each other out of the arena. An announcement also stated that the game features a co-operative mode and offline multiplayer options. New levels
Two images were leaked on Sunday, May 11 showing Banjo piloting and
driving two mechanical vehicles: a plane and a boat, respectively. They
also show an artificially-created level called Nutty Acres. A sign
above Banjo's plane has a drawn picture of Mumbo with a coconut and a
metal nut for eyes.
A castle-like structure, a cityscape, and a desert beach were also
revealed among the set of screenshots. A "volcano with double
entendres" and an area with "inflatable sheep and polystyrene
buildings" had also been mentioned by Rare.Rare announced that the game would consist of 15 different challenges
throughout each of the levels. The game was to feature six worlds, but
only five exist in the final version.
All of the levels are purposefully designed to look artificial and will
appear to be inside a dome. The walls of the dome will change to match
the theme of each level.
- Nutty Acres — The first level in the game. The atmosphere of the
level is an artificially-made grassland with a beach and a volcano. The
ground and trees are held together with stitches. The clouds are made
of metal and held by strings. The level is in a giant globe with
screens showing images of the sky. Enemies of the level include big
cow-like robots and metal ball Gruntbots that spin and smash into
Banjo. The level also includes tiny robotic bunnies. Mr. Patch, the
boss of Witchyworld in Banjo-Tooie, is seen in a Banjo-Kazooie: Nuts and Bolts trailer. In this video, Banjo is seen shooting missiles at Mr. Patch.
- The Jiggosseum — A sports themed level set inside a giant Colloseum-like
structure with numerous patterns on the floor in the shape of footballs
and basketballs. One of the challenges will involve jumping off a ramp
with a vehicle and trying to get as much distance as possible. Another
challenge has the player building a vehicle to knock over dominoes.
This level was previously titled "World of Sports".
- BanjoLand — A museum-themed world that is constructed of portions of several levels from the previous Banjo-Kazooie
games. Some of the areas that have been revealed include a melted
Frezeezy Peak snowman, the walls and floorboards from Mad Monster
Mansion, clanker from Clanker's Cavern dismantled and spread across the
world, the Click Clock Wood trees, a pyramid from Gobi's Valley, a pile
of gems and tunnels from Glitter Gulch Mine, the Salty Hippo ship from Treasure Trove Cove, the Stonehedge-like
monument from Mumbo's Mountain, the Golden Goliath's head from Mayahem
Temple, Boggy's igloo, the "Cactus of Strength" game from Witchyworld,
Grunty's oil tanker from Rusty Bucket Bay, a Jinjo display and numerous
pictures of Banjo-Kazooie characters with Nintendo 64 graphics. Guffo's
trash can from Cloud Cuckooland is also shown filled with copies of Grabbed by Goulies, a poor-selling Xbox game developed by the Banjo-Kazooie team.
- LOGBox 720 — A vertically oriented, computer themed level named after and designed to resemble the Xbox 360
console. Banjo and Kazooie are required to fix numerous technical
issues that cause malfunctions throughout the stage. For example a firewall
threatens to burn through the entire console. The player can help
Bottles tone down the level's brightness so that he can run the console
at "1000 gigaflaps".
- Terrarium of Terror — An outer space themed level made up of
interconnecting tubes and honeycomb patterned chambers full of gigantic
plant life. This level was revealed in a developer's blog on the official website for the game.
Spiral Mountain shown in an introduction sequence
It was reported early in development that some of old levels in the previous Banjo-Kazooie games will be remade in Banjo-Kazooie: Nuts & Bolts. Mayles also said "There will be some levels remade, but not the way you would expect them".
Spiral Mountain, as shown in the teaser trailer, was the first
returning level revealed. It will make its fifth appearance in the Banjo-Kazooie series, including Banjo Kazooie: Gruntildas revenge and Banjo-Pilot
In the teaser trailer, Spiral Mountain is more cartoon-like than the
previous games, and has different things added, such as more hills and
areas. In the December 20 edition of Scribes a reply stated that the
music in Spiral Mountain will be upbeat, like that in Banjo-Kazooie.
Although Gruntilda does not appear in the trailer, Gruntilda's Lair can
be seen past a slight fog in the distance. The moat around Spiral
Mountain seems to have disappeared. Also there is no bridge connecting
from the mountain to Gruntilda's Lair. However, it is revealed in the
trailer that Spiral Mountain is a flat image painted onto a wooden set.
In the August 30 edition of Scribes, a reply stated that "We've just
copied the old level from the previous games and tried to tart it up a
bit with some lens flares and lots of blowing grass, hopefully you
won't notice.
On February 13, 2008, they announced on Scribes that someone had
noticed, so they created a new model of the Mountain that includes
cacti.
That edition of Scribes announced that Mad Monster Mansion will return. They also announced the return of Clanker, Mr.Patch, Weldar
and the snowman from Freezeezy Peak, which led to the belief that the
original levels these characters inhabited would return in some form.
It was later revealed that some classic characters like Mr. Patch will
be involved in new levels like Nutty Acres, while other characters and
elements, such as the snowman, will appear in a game world called
BanjoLand that is a amalgamation of all previous levels in the Banjo-Kazooie
series. Showdown Town will also feature an area called Klungo's Play
Emporium as shown in a screenshot. A screenshot also revealed the Rusty Bucket ship of Rusty Bucket Bay.
The development team has stated that in tradition with previous games in the series, Nuts & Bolts will end with a trivia quiz.
- Banjo—He is a main protagonist in the Banjo-Kazooie series. Banjo is a lovable, yet somewhat confused bear, who is the hero of this tale. He appeared in Banjo-Kazooie, Banjo-Tooie, Banjo-Pilot, Diddy Kong Racing, and Banjo-Kazooie: Grunty's Revenge, and will return in Banjo-Kazooie: Nuts & Bolts
as revealed in the trailer released on September 27, 2006. Banjo is
characterized by his trademark yellow shorts and shark tooth necklace.
Banjo's appearance is noticeably different from previous games in the
series, as he appears more blocky than his original incarnation. In an
edition of Scribes, it has been stated that Banjo and Kazooie's new
look will be kept. As said by Scribes: "Banjo's new look will not
change. When you see the rest of the game and what it's about, the look
will make more sense."
- Kazooie—She is the secondary protagonist in the Banjo-Kazooie
series. Kazooie is an elegant bird with a cunning wit, and a sharp
tongue to boot. She is Banjo's partner in action. She will return in Banjo-Kazooie: Nuts & Bolts as revealed in the trailer released on September 27, 2006. Kazooie's appearance is visually different from previous games in the Banjo-Kazooie series, as she has a larger plume of feathers and looks more feminine than her earlier basic cartoon-bird form. In Nuts & Bolts
she will act as the vehicle parts collector by wielding a series of
tools tentatively called "Mumbo's magic wrench," which fires a yellow
beam that can lift objects and place them into certain positions. The
wrench also allows quick modification of the playable vehicles within
the levels. Throughout the game, Kazooie will complain about the wrench
and say that her old moves were better. It can also be used as a weapon.
- Gruntilda Winkybunion—She serves as the main antagonist of the Banjo-Kazooie series. Grunty is a witch that vows revenge on Banjo and Kazooie. She will return in Banjo-Kazooie: Nuts & Bolts as announced in the following quote from Rare;
"The beloved 'Banjo-Kazooie' franchise will breathe new,
high-definition life on Xbox 360 exclusively from famed developer Rare
Ltd.; astonishing next-generation visuals and presentation reunite
beloved characters Banjo, Kazooie and Gruntilda - among other fan
favourites - with their sharp wit and hilarious sense of humour." At
the end of Banjo-Tooie, she stated that she would return for
the third game in the series, referred to there as "Banjo-Threeie".
Rare released a Christmas picture showing her lower body in a portrait
on the wall. An image of her head can also be seen in the fireplace
within the picture. Gregg Mayles has said that she will speak in rhymes once again.
Her new design resembles a mechanical version of her original body,
seeing as her original body rotted to the bone while she was trapped
under a boulder between the end of Banjo-Kazooie and the beginning of Banjo-Tooie. Her skull, which was all that remained of her at the end of Banjo-Tooie, is placed inside of a glass exterior where her head should be.
- Mumbo Jumbo—He is a shaman who appears in Banjo-Kazooie, Banjo-Kazooie: Grunty's Revenge, and as a playable character in Banjo-Tooie and Banjo Pilot.
Gregg Mayles stated in his second set of answers that Mumbo Jumbo will
return as the main shaman, and that he will also have a new, highly
significant role.
It was later revealed that the player utilizes a workshop named Mumbo's
Motors for building vehicles in the hub world of Showdown Town. It has been announced that he will be playing the roles of a mechanic in Showdown Town, and a farmer in Nutty Acres.
- Humba Wumba—She first appeared in Banjo-Tooie and later as a playable racer in Banjo Pilot. Humba Wumba will return in Banjo-Kazooie: Nuts & Bolts, according to Gregg Mayles, with a "new role".
In currently released pictures, she appears to be dressed more as a
cowgirl, yet still retains elements of a traditional Native American. A
IGN preview article announced that her new role is selling pre-designed
vehicle blueprints to Banjo and Kazooie.
- Jolly Roger—A character who first appeared in Banjo-Tooie, Jolly Roger has been announced as a character in Banjo-Kazooie: Nuts & Bolts.
On the Rare website in response to a fan question on whether Jolly
Roger would return, they replied "Yes he will, hopefully in an expanded
role that doesn't involve camp bartending."
He is shown wearing pink apparel with a top hat and briefcase, and the
properties of his concept art list the file as "Jolly Dodger". George
Kelion later stated on the Rare Witch Project that the change to
Jolly's name is a reference to the Oliver Twist character called the Artful Dodger.
- Bottles—In the February 13 edition of Scribes Rare announced that Bottles will return in Nuts and Bolts. His family had left him due to the trauma of his death and resurrection, as stated in the May 9 Scribes. Bottles will act as a tour guide for the hub world of Showdown Town.
- Jamjars
- Although previous announcements implied he would not have a role in
the new game, Jamjars makes an minor appearance in the introduction. A
recent video walkthrough on IGN shows the start of the game, which
features Spiral Mountain and Banjo's now-dilapidated house. A radio
hops over to Banjo and reveals that Jamjars has become a DJ on "Spiral
Mountain FM". He states that it has been 10 years since Banjo and
Kazooie were invented. He also tells the duo how fat they have become
since Banjo-Tooie. The February 13 edition of Scribes stated that Jamjars had been fired from his previous position of teaching moves.
- Jinjos—It
has been stated that the Jinjos may return, or will at least be
mentioned in the game. On the Rare Witch Project website, Gregg Mayles
(under the username "Ghouly Boy") answered a question by stating,
"expect some changes to the Notes and Jinjos". Their purpose has yet to
be stated, but their presence in the game was implied. Mayles later affirmed that the Jinjos would play a role in the game. They also appear in BanjoLand in a museum style glass box. Many also appeared on a wallpaper that winners of the competition for the storyline received.
- Klungo—A
screenshot shows that he has built a play emporium on a pier on a
beach. He also appeared on the winners wallpaper with much darker green
skin. Klungo was later seen in E3 2008 in the new Nuts & Bolts trailer.
- Loggo—A response was stated to a question in Scribes about the return of Loggo the toilet, who first appeared in Banjo-Kazooie in Mad Monster Mansion's bathroom and then appeared in a cameo in Banjo-Tooie
as the faculty restroom toilet in Grunty Industries. Rare answered
"Although not guaranteed almost certainly that he will appear..." It
was then later revealed that he would indeed be returning in the most
recent edition of Scribes, along with the symbol of his homeworld, Mad
Monster Mansion.
- Mr. Vile—The crocodile is hinted to return in Banjo-Kazooie: Nuts & Bolts, having been flushed down Loggo and implied to have grown since his last appearance.
- Clanker—Stated
in the February 2008 edition of Scribes, "Clanker fans worldwide will
be pleased to know that Clanker is making his comeback in the new Banjo
game".
His mouth can be seen hanging from a wall in BanjoLand. Clanker's head
and tail are also shown but are disconnected in a screenshot on Rare's
website.
- Freezeezy Peak snowman—Although
not a major character in the game, the snowman from Freezeezy Peak (as
stated in the February 2008 edition of Scribes) will also be making a
return. It is not yet specified what role he will have in the new game. The snowman appeared in a trailer released on May 13.
- Mr. Patch—Rare
implicitely announced his return in February 2008 Scribes, when they
answered to a fan named Mr. Patch "EVERYONE will love the new Banjo
game because it is great. Well, hopefully. You should be happy anyway
as you're in it." On May 13, a trailer revealed Patch as one of the enemies in the game fought in the air.
- Tiptup—On May 9, Rare announced that "Tiptup will indeed make an appearance, complete with wooden acting skills."
- Weldar—May 9, Rare announced that Weldar will return.
- Big Al—The
rhinoceros that sold hamburgers in Witchyworld has appeared in gameplay
footage. His role in the game has yet to be specified.
- Salty Joe-
The weasel who sold fries in Witchyworld has appeared in an IGN video.
He is shown as a member of Showdown Town's police department and owns a
restaurant called "Salty Joe's Fish & Chips."
- Gobi—On
May 14 Gregg Mayles participated in a chat with several Rare-related
forums and revealed that Gobi would return, but in unexpected fashion.
- Captain Blubber—The Xbox page for Banjo-Kazooie: Nuts & Bolts lists Captain Blubber as a returning character. He was later shown in a IGN video walkthrough of BanjoLand.
- Boggy—A wallpaper image released by Rare shows the head of the polar bear along with those of his children, Groggy, Soggy and Moggy.
- Mr. Fit—The aardvark from Cloud Cuckooland can be seen in a wallpaper image released by Rare as part of a contest. He is also present in screenshots released on July 8 by IGN.
- Roysten—Banjo's goldfish, who appeared cooked at the end of Banjo-Kazooie and Banjo-Tooie, has been announced to appear twice in a cameo in Nuts & Bolts.
- George Ice Cube—One of the talking ice cubes from Banjo-Tooie
will return, as revealed in an IGN preview. He is featured in a
challenge called "Ice to See You" where he is in danger of melting in
the desert heat.
- Tooty, Brentilda Winkybunion, or Vegetables with Googly Eyes—It has been implied that one of them is going to return in Banjo-Kazooie: Nuts & Bolts, having escaped the "'Rubbish Characters in Video Games' Police", according to Loveday.
- King Jingaling-The
King of the Jinjos who appears in Banjo-Tooie can be seen as a shadow
in the wallpaper image. A recent video showed him in Showdown Town,
juggling a bingo ball in his hand.
- Minjos—The enemy Jinjos from Banjo-Tooie are set to return, as a reported Xbox Achievement mentions they are to be locked up in Showdown Town.
- Wozza—George Kelion, Rare's community manager has stated through Xbox Live that Wozza the walrus will appear in BanjoLand.
- Trophy Thomas— In a screenshot, one can see a character in the distance standing next to a sign that says "Meet Trophy Thomas" with an arrow pointing towards him. He is described as being an "overly competitive braggart".
- Pikelet—He is a pig chief of police, as mentioned on the Rareware website.
- Lord of Games—Also known as LOG, he claims to have designed every
video game ever created. LOG is responsible for devising the levels in
which the game's challenges are presented.
- Piddles—With Klungo going off to create "ssstupid gamesss" near the end of Banjo-Tooie,
Rare announced in Scribes that they have created a new sidekick for
Grunty that was not in any of the previous games nor anyone related to
Klungo.
In an IGN video released on July 8, a small purple cat can be seen
jumping up and down next to Grunty in Showdown Town. Later, Rare's
community manager George Kelion stated on the Rare Witch Project that
the cat, named Piddles, is Grunty's new sidekick.
Initial concepts
Banjo Kazooie: Nuts & Bolts was Rare's third idea in their plans to create a sequel to Banjo-Tooie. In an interview with Gregg Mayles, he said that the first idea was to create a remake of Banjo-Kazooie
that would purport to be a direct port, but would feature extreme
changes unexpectedly. For example, a massive queen termite would emerge
from the termite hill in Mumbo's Mountain, causing Banjo to have to get
oranges for Conga to throw at it. The second concept involved more
traditional platforming, but with Gruntilda trying to follow Banjo and
Kazooie around every world and replicating their moves in an effort to
better them. The working title for the vehicle idea was Banjo-Buildie, but Mayles stated that it was too similar to the previous titles to have an impact.
Stop 'N' Swop
On the subject of the notorious Stop 'N' Swop feature from the original game, Gregg Mayles said in a 2007 interview with Retro Gamer,
"[…]I'm going to say nothing yet again, although we are considering
revealing the truth somewhere in the third game, as some kind of
anniversary treat." Similarly, Chris Sutherland commented, "For reasons
I can't explain I doubt if all the details could ever be revealed on
this, but in the meantime I guess you'll have to wait for the Xbox 360
game to see…
In a trailer released on May 13, the ice key can be seen inside a small
alcove in BanjoLand. A picture of Banjo holding the pink egg can also
be seen in the level. Rare later announced that the original Banjo-Kazooie would be released through the Xbox Live Arcade and feature Stop 'N' Swop connectivity with Nuts & Bolts. Achievements  | Pointless Collector | 10  | | Take part in the L.O.G. badge collecting challenge at the start of the game in Spiral Mountain |  | Open Nuts | 10  | | Place the Nutty Acres Game Globe on its plinth in Showdown Town |  | Next-Next-Gen | 10  | | Place the LOGBOX 720 Game Globe on its plinth in Showdown Town |  | History Lesson | 15  | | Place the Banjoland Game Globe on its plinth in Showdown Town |  | Let the Games Begin | 15  | | Place the Jiggosseum Game Globe on its plinth in Showdown Town |  | Super Banjo Universe | 20  | | Place the Terrarium of Terror Game Globe on its plinth in Showdown Town |  | My First Bank | 10  | | Bank your first Jiggy in Showdown Town |  | Little Banker | 20  | | Bank 10 Jiggies in Showdown Town |  | Big Banker | 30  | | Bank 30 Jiggies in Showdown Town |  | Shower of Gold | 40  | | Bank 60 Jiggies in Showdown Town |  | Jiggillionaire! | 50  | | Bank 131 Jiggies in Showdown Town |  | Pimped Up | 20  | | Complete the Showdown Town Trolley with Parts won from Grunty battles |  | Witch Hunt | 50  | | Defeat Grunty at the end of the game |  | My First Trophy | 10  | | Earn a T.T. Trophy from any challenge |  | Few Trophy Pts | 20  | | Earn 10 T.T. Trophies from any challenges |  | More Trophy Pts | 30  | | Earn 30 T.T. Trophies from any challenges |  | A Lot of Trophy Pts | 40  | | Earn 60 T.T. Trophies from any challenges |  | Be Crateful | 15  | | Find and return two crates to Mumbo's Motors |  | Blueprint Buyout | 15  | | Buy a blueprint from Humba in Showdown Town |  | Roid Rage | 15  | | Train Banjo once in the Showdown Town gym |  | Start to Free the Showdown Six | 15  | | Free and re-house a Jinjo in Showdown Town |  | Vigilante | 15  | | Lock up a Minjo in Showdown Town |  | Bingo! | 20  | | Complete a line on the Bingo card at King Jingaling's Palace |  | Stop 'n' Swop | 0  | | Return a Stop 'n' Swop crate to Mumbo's Motors |  | BBQ Beef | 20  | | In Nutty Acres, they like their steak well done |  | Massive Damage | 20  | | Aim at the 10 legs for massive damage |  | Test Your Strength | 20  | | Roll up, show the whole of Banjoland how strong you are |  | Great Balls of Fire | 20  | | Take a heavy ball around the Jiggosseum and get a burning sensation |  | Ultimate Combo | 20  | | More like a three-hit combo in the Terrarium of Terror |  | Floater in the Pipe | 20  | | Eeurgh! That's not going to help the Test-O-Track plumbing |  | Burn the Witch! | 20  | | Showdown Town witch hunt |  | Head for Heights | 20  | | Find the best view in Showdown Town |  | Fuzz Off! | 20  | | POP goes the Weasel! |  | Paint Your Wagon | 10  | | Paint any part of your vehicle in Mumbo's Motors |  | Speedy of the Colossus | 25  | | Build a vehicle with 200 blocks or more and go over a set speed |  | Minimalist | 25  | | Build a vehicle with five blocks or less and go over a set speed |  | Whoa Nelly! | 25  | | Travel in a vehicle over a set speed |  | Loose Change | 20  | | Collect ALL the Showdown Town Loose Change |  | Arcade Pwner | 20  | | Finish all levels of Klungo's Arcade game |  | Sunday League | 20  | | Play in and complete a multiplayer game League |  | Premier League! | 40  | | Play in and complete a marathon multiplayer game League (Every Race, Every Sport or Every Race and Sport) |  | What's That Smell? | 10  | | Play an Xbox LIVE multiplayer game against a Banjo team member, or somebody who has already done so |  | Bit of Blue | 10  | | Share a blueprint with another player or Friend over Xbox LIVE, or save 20 blueprints |  | Paparazzi | 10  | | Take a photo and upload it to Xbox LIVE, or take five photos |  | Caught on Camera | 10  | | Send a video replay to a Friend over Xbox LIVE, or save five replays |  | High Fives All Round | 10  | | Be on the winning team in a ranked team game |  | All My Own Work | 20  | | Win a ranked solo game with a custom vehicle |  | Too Easy! | 10  | | Win a ranked solo race by reversing over the finish line |  | Too Easy Too! | 20  | | Win a ranked solo race by running or swimming over the finish line |  | Are You Trophy Thomas? | 40  | | Win 20 Xbox LIVE ranked multiplayer games in any mode |
Videos:
40 minute long demonstration .
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10-19-2008, 10:17 AM |
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10-19-2008, 12:58 PM |
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12-18-2009, 5:49 PM |
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KazPluto
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Joined on 08-09-2009
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Kansas City
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Re: About Banjo and Kazooie nuts and bolts
Heres a little reason why I bumped this thread:
It contains very interesting historical facts about banjo kazooie: nuts and bolts. I just didnt think everybody who is here nowadays have read it. It might also help GAFA, idk. It contains some help for people and some background on rare, some hints too. so yeah, i bumped it. i found it looking for how to get that stupid jiggy in gruntys industries behind the giant fan. and i noticed this thread seemed important and did not see any replies from active members today =)
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12-19-2009, 6:16 PM |
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12-19-2009, 10:22 PM |
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